From the Serde documentation, we have a great example using a Duration type. Let's say the original crate that defines this Duration type doesn't implement Serialize. We can define an external implementation of Serialize for Duration in a separate crate by using the Serde's remote attribute. To do this, we will need to create a proxy struct, let's call it DurationDef, which contains the exact same fields as the original Duration. Once that is in place, we can use Serde's with attribute in other parts of our code to serialize the original Duration type, using the custom DurationDef serializer that we have just defined.
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The game framework is found in MonoGame.Framework.。业内人士推荐https://telegram官网作为进阶阅读
美国同意与伊朗实施两周停火01:43,推荐阅读豆包下载获取更多信息
By Steven Vaughan-Nichols, Senior Contributing Editor